Initial creator of Beyond the Void. Concept Artist and Lead Developer.
Six years of experience as a freelance graphic designer in the video game industry. Worked onThe Cursed Crusade (Kylotonn) and Expendable 2 (Ubisoft/Zootfly). Unity developer. Cofounder, Ratel Studio.
Digital painting instructor at Bellecour art school.
Resides in Lyon, France.
Paterfamilias and spiritual leader to the team at Beyond the Void.
Started programming on a TRS-80. Data Processing Designer for a Swiss hospital system. Cryptocurrency advocate and community organizer.
In the past, he has worked on projects to prevent check fraud and improve medical imaging (tomography).
Game Designer and Ethereum smart contract developer at Beyond the Void.
Two-year degree in Information Technology, at Institut Universitaire Technologique Lyon 1.
He has worked in data analysis for LIRIS (Pictures and Information Technology laboratory).
Avid game player and community member. Worked as a game designer at Ratel Studio.
OtHER team members
Community management, Marketing,
Team management, Public relations
Marketing content, Writer, Editor
© Copyright - Maxence Bürgel 2016