Game development

This Month in Game Development

January 16th, 2017

Hi, Maxence here. This week, I’ve been fighting bugs (and winning, for the most part). I coded the Event card functionality in the game, and I am working now on the Event card selection menu from the game draft, shown here.

 

I also finished adding all the units and satellites from the Tier 1. In game development, Tier 1 refers to the units (e.g., motherships, fighters) and buildings (e.g., satellites) you can unlock at the beginning of the game without having to unlock previous buildings.

Rémi is working on the game design to adjust the balance of the units’ skills.