• First Milestone

    February 2017

    Game Beta for Backers

    • Make sessions of the game available for backers to try it out and give us feedback. We may take the game offline between sessions so we can focus on fixing issues and improving features.
    • Make the shop functional for everyone to buy and trade game assets.
    • Migrate the game server to a high-availability cluster that can scale along with the growing number of players.
    •  Create the first level of content, such as essential items and cards, for backers to own and play.
    • Link the assets wallet to the backer’s account. Backers can see the assets they own in their wallet, and can use those items in the game.

    Second Milestone

    April 2017

    Open Game Beta

    • Make the beta version of the game available to everyone.
    • Offer welcome packages to early players.
    • Grow our player community to over 1000 player accounts.
    • Create the second level of content. The game must be rich and exciting to play, with many strategic possibilities.
    •  Complete a fully functional admin backend to manage the server cluster and player’s accounts.

    Third Milestone

    June 2017

    Game release

    • The official game release to the public. Beyond the Void will be in continuous development to add new content to the game and on the market.
    • Create the third level of content. You will find the item’s listed below.
    • Make players’ public profile and stats available, including their Elo rating, game stats, current avatar, title, team affiliation, etc.