Rescheduling our First Milestone

“A delayed game is eventually good. A bad game is bad forever.”

~ Nintendo legend Shigeru Miyamoto

January 19th, 2017

Hi, this is Remi. A little over a week ago, we brought Johan Dufour on board to be our front-end advisor. His first project is to help us bring out the second major iteration of our shop. I built the first iteration in October, but it just wasn’t good enough! (My strengths are in blockchain smart contracts, not e-commerce front-ends). Johan and I have paired up as a team, and are applying our combined talents to creating a much nicer version of the store. Therefore, we are rescheduling our first milestone from February 8th to February 22nd.

So to summarize, here’s our updated development/release schedule:

  • We’ll distribute the backer’s assets and provide a check balance tool on February 1st
  • We will release the new version of the store on 22nd of February

Please keep in mind that we’re holding a live demo with CoinInterview on January 27th where we’ll demo what we’ve developed so far and provide an update on the project. Then, on February 1st, we will distribute the assets along with a tool for you to be able to check your balances. Then, we will take a few more weeks to release the shop. We also plan to present the finished shop at the EDCON on February 17/18 of February in Paris.

Although these types of delays are common in software development, we understand if some of you feel a disappointed or frustrated by the delay. We care about your thoughts, so we are bringing you news of this delay sooner rather than later. We hope you accept our apologies. Please know that we will continue working hard to make things right.

Sincerely, Remi, Johan, and the other team members.

PS: Keep in mind that we are still going to the following events, which will include live presentations of the game and the store:

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