Wall-K2, Hignös’s raider

Wall-k2 beyond the void

Wall-K2

Originally created to hold captives at a slave labor camp, Wall-K2 was commandeered by its former prisoners who now roam the Void as free men and women. The tale of their escape is still told at House Visgalt’s massive Tartaros penal colony, though the guards have threatened death with any inmates caught sharing the story.

The daring escape still rankles Baron Visgalt, who had long profited off the backbreaking work performed by the prisoners in the mines surrounding the prison camp. The prisoners – some actual criminals, and some political liabilities Visgalt wanted to make “disappear” – were closely monitored by “Flying Walls,” ships capable of dropping a nearly impenetrable force field cage around any prisoners who managed to slip past the colony’s guard towers. The goal was never to kill the prisoners, unless absolutely necessary; Baron Visgalt’s meant to wring every last ounce of labor from them, until their bodies broke.

But Corva Rukhari was a woman who did not intend to break for any man. A former engineer sent to Tartaros for cracking into a planetary governor’s vault, Rukhari had busied herself creating an escape plan from the day she was dropped into the prison. She had quietly rallied the other members of prison sector K2 and with their help she managed to gather enough supplies to jury-rig a crude control device for the Wall that patrolled their sector.

On the night of the escape, Rukhari and her allies slipped past the guard towers to the colony’s outer perimeter, and the Wall showed up just as planned to try and recapture them. And Corva Rukhari smiled, pushed the button on her remote, and sent the ship crashing to the ground.

Breaking into the ship itself and storming the cockpit was a short and bloody fight, but the prisoners had the element of surprise on their side. They were able to seize control of the Wall-K2 and flee Tartaros moments before the prison’s other forces could retaliate. And while pulling off the only successful escape from the penal colony was cause to celebrate, Rukhari and her new crew were now faced with keeping their damaged ship space-worthy long enough to survive.

They quickly turned to scavenging and raiding, and Rukhari’s engineering skills helped them turn their salvaged materials into a surprisingly sturdy hull. An even greater windfall came, though, when the crew set its sights on a lost, vulnerable emissary ship from House Hïgnos. Sensing that they were outmatched, the Hïgnos emissaries parlayed with Rukhari and her crew, and when they heard their escape from House Visgalt they offered them a bargain: House Hïgnos would agree to upgrade their ship and regularly supply them, in exchange for them conducting regular raids on House Visgalt outposts – raids which could not be traced back to Hïgnos. Rukhari agreed.

Now, the former prisoners have become the scourge of their one-time jailers, turning the Wall-K2 against its creators. Among the upgrades House Hïgnos implemented on the craft was altering its caging field into a protective bubble, allowing it to withstand even the harshest attacks from House Visgalt’s ships. But despite her justly earned reputation as a formidable captain, Corva Rukhari knows that House Hïgnos is not done with the men and women of the Wall-K2, and wonders what will happen when they next call upon them. Her only goal is keeping her crew safe, no matter the consequences.

Wall of Steam

For the pilot who prefers their top hat and goggles to a helmet. The added steam technology, gears, and wind-up systems might not help you go faster, but you’ll be the classiest mothership in battle.

Lore: Hignös house

HIGNOS HOUSE Beyond the void

Synopsis

Surviving beneath the bedrock of an ocean consumed world, House Hignös are a prideful, resilient people. Starting off as an advanced research expedition, their house is rife with scientists, specialists, and scholars. Because of such a small starting population alongside adverse and restrictive living conditions, House Hignös adapted in kind. This meant each citizen had a greater role to play within society which led to the streamlined efficiency of their government. Being such an isolated and sparse people, House Hignös never confronted their enemies face to face. Instead they constructed metal reapers able to withstand the planet’s harsh environment to do their fighting.  Much of the success of House Hignös can be traced to the Service Evaluation Exam which consists of a series of assessments and test starting at birth and following an individual until they reach adulthood. At the head of this withdrawn society is the Baron himself.


Baron Hignös is the leader of his House not because he was gifted this position, but rather he created it. More specifically, the original Baron created it and that title is passed down through methods only each new Baron knows. The Baron administers the Service Evaluation Exam, keeping the small powerful House running smoothly by ensuring that each member is in a role that best possible position for their skill set. By allowing a maximum efficiency government to take care of the day to day tasks of running a House, the Baron instead plots the downfall of his enemies. With his gaze now set upon the Void, the Baron works tirelessly to find the precise manner in which he shall achieve mastery over this new and mysterious realm.

Vunhumas’ legion: Fusion

Fusion Beyond the void

Fusion

Fusion is not a single vessel but a legion, all aimed at a single purpose – the preservation of the powerful aristocratic family House Vunhuma. Created using an ancient, collective artificial intelligence excavated from the remains of a long-dead civilization, the small, sleek Fusion ships relentlessly pursue whomever threatens Baron Vunhuma. By the time Fusion’s prey detects the intense heat of its ambrosium beam, it is usually too late to do anything but perish.

The secrets of the Fusion ships’ mass production is one coveted by all of the Vunhumas’ rivals — many good spies have been sent to their doom trying to uncover it, while the great spies know better than to even make the attempt. And in lieu of the truth, many tall tales have spread regarding House Vunhuma and its protectors.

What is known is that each Fusion is nimble, unpredictable, and its weaponry only grows stronger the longer it is in battle. And of the few foes who have bested a Fusion, none have truly “won”  – when destroyed each ship releases an energy wave destroying anything nearby; the blast is powerful enough for the reverberations to be felt across a star system, like waves crashing on a distant shore. And valuable though each Fusion is, Baron Vunhuma is more than willing to sacrifice one to secure his family’s dominance throughout the galaxy.

But some say Baron Vunhuma’s grip on his family is not as iron-clad as it once was. Some say that the Fusion’s collective AI, a cold-blooded tactician named Orianna, has evolved beyond its human masters and is now the family’s true leader. Perhaps the Vunhuma’s dug too deeply when they excavated Orianna’s old ruins, and now the day may come when she is no longer content to rule from the shadows.

Molten Core

Unable to find purpose and with no awareness of self-preservation, the artificial intelligence hurdled the ship into a sun, hoping to end its existence, but unknowingly became a creation of untold power that would feed to the legend of Fusion itself. Upon impact with the sun it released a powerful supernova, destroying the star but the energy was somehow absorbed inside the ambrosium reactor, creating a ship with no ruler that also channels the most destructive force that no one has lived to tell. Ancient technology has merged with demonic mysticism, creating a new Fusion that shows allegiance to no house and simply drifts through the void.

Lore: Vunhuma House

VUNHUMA HOUSE Benyond The Void

Synopsis

The predecessors to House Vunhuma had a particularly advantageous start when ambrosium crashed into their planet. And yet, even with the explosion of life and resources that the ambrosium brought, they still.disappeared. The House of Vunhuma seeks to correct that past misstep and grow outward toward the Void. For the Vunhuma, harmony is the only way forward. By seeking balance and synergy, House Vunhuma aims to integrate the flora and fauna created by ambrosium with the derelict machines of their lost ancestors . This embrace of nature and machinery is the basis of the Baron Vunhuma To outsiders it appears the Baron possesses some yet unmatched powers, but only those within Vunhuma society know the truth.

The Baron of House Vunhuma is no individual being, but rather a collection. The Baron uncovered .an ancient process by which he could synthesize himself fully with life and instrument, nature and tool.  Starting with the original Baron, vast numbers of Vunhumachose to build toward this ideal and have added their life toward this grand effort . Only the Kutau, the sole communicator and voice of the Baron, expresses the desiresof the Baron to the people. Over time, their society hopes to find the ultimate peace and harmony within the form  of the Baron. It is House Vunhuma’s goal is to stretch their brand of harmony across the universe and, with the power of their Fusion mothership, deep into the Void.

Avatars

Anesu Kutau

The title of Kutau is bestowed upon the only living person who communicates with the Baron of Vunhuma. For Anesu, this is a lifetime position of power and responsibility. She guides House Vunhuma as much as the Baron and its success and failure also lie with her. When her days are finished, she alone chooses her successor and then joins her predecessors within the consciousness of the Baron.

 

Mbwiri

Mbwiri is a shaman of Vunhuma whose superb healing ability has led the masses to flood her clinics. However, her patron’s fervent, sometimes unreasonable, loyalty has led to whispers of something dark and forbidden gripping their minds.

 

 

 

Hondo

With a near omnipresence within the galactic political scene, Hondo knows everyone. He uses his connections and influence to help Vunhuma use its vast reserves of Ambrosium to push its civilization beyond the highest of its extinct predecessors.

 

 

Vunhuma Campaign

Vunhumas are recruiting strong-willed Captains to explore the universe and collect large amount of ambrosiums for them on Sunday 17th at 1pm London Time.
They will reward the best captains, those who will defeat they competitors and therefore bring most of the ambrosium.

Enroll for the exploration on Toornament!

The greatest pride of Trexars: Excalibur

Excalibur spaceship

For Archbaron Trexar, the bombing of Glavos began as just another step on his path to glory; it ended, though, with him claiming his greatest weapon.

Of all the subjects in Trexar’s barony, the citizens of the tiny planet Glavos had the greatest skill in mining and crafting ambrosium into weapons of war. The archbaron, raised on ancient legends and histories, dreamed of expanding his territory to claim all the systems that laid on the rim of galactic civilization, and from them forging an empire that would be remembered for generations. The loyalty of Glavos’ weaponsmiths had, so far, been integral to his vision; it was their craftsmanship and the planet’s rich supply of ambrosium that fueled his conquests.

But, of all the weapons that could be wielded against the baron, treachery was the one that cut deepest, and when word reached him that his subjects on Glavos planned to turn his own weapons against him and rebel, his wrath was swift. His war fleet appeared above Glavos’ capital city without warning, and the very weapons the planet’s citizens had made now rained destruction down upon them. The orbital bombardment lasted for days, and Trexar stoically watched the city burn from the command deck of his flagship. The citizens mounted a feeble defense, launching a handful of starships, but none could stand before the archbaron.

When the flames had finally ceased days later, Archbaron Trexar was the first of his forces to set foot on the city’s ruined surface. The destruction was massive, yes, but factories could be replaced – ambrosium could not. And, more importantly to Trexar, the show of force ensured the obedience of the remaining Glavos citizens. And it was only through the obedience of others that Trexar could forge his new empire.

While the planet’s smaller, remaining factories resumed arming Trexar’s forces, his troops sifted through the wreckage of what was the greatest of Glavos’ ship docks. In an underground bunker, miraculously undamaged, was a ship unlike any Trexar had seen before. Powered by a unique ambrosium fusion reactor, the cruiser could generate an aura capable of empowering nearby ships, but most fearsome was its ability to catalyze ambrosium into a destructive beam capable of cutting through anything in its path.

If the baron’s attack had not been so swift, it’s possible this ship might have been launched against him, perhaps turning the tide of the fight, or worse, being annihilated before Trexar could claim it.

The baron saw it as a final gift from the people of Glavos, and one befitting his coming role as an emperor. He named the ship “Excalibur,” taking its name from an old tale from a long-forgotten planet, a tale of a divine sword gifted to a legendary king to smite the enemies of his realm. And just like in the stories of old, Excalibur would be Trexar’s weapon to cut through his foes and build his own kingdom, one that would be remembered forever.

Junkalibur episode:

Rebels have made some unique modifications to this Excalibur unit thanks to stolen technology straight from Archbaron Trexar’s personal collection. They built a fossil-fueled war machine for the most advanced space warriors.