Beta sessions this week-end

Beta session for backers non-stop next weekend

Beyond the Void will open a Beta session for backers this weekend from 6PM GMT on 3/17 to 8 AM GMT on 3/20.

The servers will be running non-stop for those two days.

To play:

  • You have to be a backer.
  • Register before 7 AM GMT on 3/18.
  • Use this form to register: https://goo.gl/forms/Cstf76ZTFjPcapUK2.
  • Download the PC or Mac game client.
  • Launch the game.
  • Click the Sign up for Free button.
  • Create a gamer account.

Note: Backers are people who bought Nexiums during our ICO in November 2016. You cannot become a backer now.

Beta session for everyone: 3 hrs on Saturday 3/18, 3-6 PM GMT

If you are not a backer, no worries! You can still play next weekend, but you will have to play in the hours open for everybody.

To play:

  • You do not need to register.
  • Download the PC or Mac game client.
  • Launch the game.
  • Click the Sign up for Free button.
  • Create a gamer account.

Important information for backers and everyone

For development purposes, we deleted all existing gaming accounts. Even if you created a gaming account for the last beta session, you need to re-create it for the upcoming beta session.

Beta Session Report and Roadmap

So far so good…

The closed beta went very well! You discovered some issues (nothing horrible) that will help us improve the game.

If you missed the beta and would like a chance to play the game before release, please sign up when we announce upcoming sessions on Twitter and Slack. To see the most recent version of the game in action, check out the replay from HasHe  on Twitch TV.

Here are some raw statistics about the Beta Session (duration: 3h15):

The European server had:

  • 24 accounts created ( 7 backers )
  • 18 game played against AI
  • 12 match in One vs One

US server:

  • 10 accounts created ( 3 backers )
  • 8 game played against AI
  • 10 game played One vs One

Here are the main issues you reported. We’ll work on fixes for each of them.

  • A few players reported problems connecting to the patcher. The primary cause was that the patch server is in France and the players were far away. In a few weeks, we will deploy several patch servers around the world. This should fix the problem for everyone.
  • Some players reported random disconnections, particularly during loading. It doesn’t happen often. We know how to fix this issue, but this one will take a bit longer, (see roadmap).
  • One player experienced graphics issues with an entity “jumping”. This is probably due to the network latency, and the reconciliation between the game(client) and the server. The network fix should take care of this one, as well.
  • A dozen “invisible” issues. These are issues that weren’t visible to users. However, we saw them in various reports and logs. For the most part, they were minor issues with (almost) no impact on the game. We will fix them along the way.

To summarize… For a first beta went really well. Thank you so much for helping us! Everything worked most of the time. None of the issues were dramatic, and we should be able to fix them soon.

More beta sessions

We are scheduling other beta testing sessions. To get announcements and invitations, follow us on Twitter & Slack.

Network rework

As expected, there were some issues with the network. One cause was the library that manages the network. It made sense when we built it a year ago. We knew it would need to be redesigned, but decided not to replace it right before the first beta so we could work more on the gameplay and graphics.

With that behind us, it’s time refine all aspects of the game, starting with the network.

This iteration is complex and will significant testing to ensure that it is robust for the next beta. So, the next version of the game probably won’t be available for several weeks. This iteration should provide a solid foundation that will improve the scalability and gameplay experience for larger numbers of users.

Server management

This first beta showed us opportunities to improve on our server management, monitoring, bug reporting, and statistics. These improvements won’t be directly visible to players, but will help us manage the infrastructure as we scale up the size and number of servers. In particular, this work will help us grab usage statistics (e.g., the use of a skill or build order) so we can make quick adjustments to balance the game.

To summarize… The next (big) update is focused on building out the technical foundation. It will take some time, but it needs to be done now, at this stage of development.  Until that update is available, all current sessions will use version 0.1.1. We will also add more game content and space-candy to the next version!

Beyond the Void Assets addresses

Golden Excalibur: 0xaFab5455948b260e17214D289B6259513e3D4509

Ship Pilot: 0x899c6dEe157592794ac79D4767D47aC7A0563d9D

Fleet Captain: 0x097F659E579b4A5176fbcD4A6AD331A240BE34af

Death Star Commander: 0x01B8b44bC79266FeBb2d359731176a54c9Db93F1

Army General: 0x1afC72E5d599c159550D056eEf27F59C60F68370

Moon Administrator: 0x560d4C1A582F479C37E59F88F95b66B2DC14c95E

Planetary Regent: 0x4eFBa44206005b2fd00041642Bdc956703696E7f

Star Baron: 0xF8D18cCBb70971d292139eb407c047ad93682949

Constellation King: 0x5Ab278585A14027bd79452f0b1693B99A5b0cc80

Galactic Emperor: 0xd08143f7e3E0a39Ac1573ac6E6e8c9b49A8396A6

Aetherlith: 0x42eBfE454e9f1912cd85471656743e051b129497

Tactician Pack: 0xBe1bE4B6eAC09203C7c901d6413CeCc65A378BA0

Beyond the Void shop : how to get started

Beyond the Void shop : how to get started

https://shop.beyond-the-void.net/home

First of all, you need to install Mist or Metamask. We recommend Metamask, as it is easier to use.

Then, you need to have at least 0,1 ETH on the address you want to use.

If you use Metamask:

1. Click the Metamask fox icon at the top right of the window.

2. Click the top left of the pop up window, and choose Ethereum Main Network.

3. If this is the first time you are logging in, create a password and save the account recovery words.

4. Copy your Metamask address by clicking the copy icon.

5. Send Nexiums to this address using your preferred wallet

6. Send at least 0,1 ETH to your Metamask account.

You’re all set !

To create new offers in the shop, you will need stamps. Stamps cover the transaction fees. You can buy stamps from the shop.

Once you have stamps, you can create selling or buying offers.

Keep in mind that Beyond the Void shop is not an exchange. For people to buy the items you sell, they have to enter the exact price.

Example: You create a selling offer for a ship at 10 NxC. Then, someone creates a buying offer for this same ship at 15 NxC. You won’t sell your ship because the two prices don’t match.

In general, there are no automatic transactions in the shop. Every transaction is manual.

When you click on an item, you can see all the selling & buying offers for this item.

Total supply

You will see that for each item you have a total supply number. For some assets, it can be pretty big, but it can be because we didn’t burn the assets remaining from the backer rank distribution. We didn’t burn these right away because we wanted to be sure all the backers got their assets from their backer ranks.

Buy & Sell items

There are two use cases that you can encounter when you are buying or selling an asset:

1. There is already a buying or a selling offer matching what you want. In that case, you can proceed with the buy or sell, you have the item right away, and it doesn’t cost you a stamp.

2. There are no offers matching what you’d like to spend or earn. In that case, you will have to create an offer, and it will cost you one stamp for every asset you want to buy/sell. You will buy or sell the item when someone responds to the offer.

Cancel an offer

1. Click on your address at the top right of the screen

2. Go at the bottom of the page, and you will see your offers

3. Click on Cancel

IMPORTANT: Transactions

Once you made a transaction, you will have to wait a little bit to see it appear on your account. This is normal behaviour; the shop is waiting for the transaction to be mined.

If you send the transaction again, you will have two transactions made.

Q: How do I send assets from one address to another ?

All the assets are ERC-20 compliant so you can send them from one address to another with any Ethereum wallet. However, to do this, you will need the address of each asset you want to move.

The address of each asset will eventually show up directly in the shop, but in the meanwhile, we will publish a list of assets with addresses.

Q: How can I obtain items that I can sell in the shop ?

If you participated in our ICO last November, then you already have assets that you can sell. If not, you will have to buy some from the shop.

You can’t earn items in the game that you can sell in the shop.

Rescheduling our First Milestone

“A delayed game is eventually good. A bad game is bad forever.”

~ Nintendo legend Shigeru Miyamoto

January 19th, 2017

Hi, this is Remi. A little over a week ago, we brought Johan Dufour on board to be our front-end advisor. His first project is to help us bring out the second major iteration of our shop. I built the first iteration in October, but it just wasn’t good enough! (My strengths are in blockchain smart contracts, not e-commerce front-ends). Johan and I have paired up as a team, and are applying our combined talents to creating a much nicer version of the store. Therefore, we are rescheduling our first milestone from February 8th to February 22nd.

So to summarize, here’s our updated development/release schedule:

  • We’ll distribute the backer’s assets and provide a check balance tool on February 1st
  • We will release the new version of the store on 22nd of February

Please keep in mind that we’re holding a live demo with CoinInterview on January 27th where we’ll demo what we’ve developed so far and provide an update on the project. Then, on February 1st, we will distribute the assets along with a tool for you to be able to check your balances. Then, we will take a few more weeks to release the shop. We also plan to present the finished shop at the EDCON on February 17/18 of February in Paris.

Although these types of delays are common in software development, we understand if some of you feel a disappointed or frustrated by the delay. We care about your thoughts, so we are bringing you news of this delay sooner rather than later. We hope you accept our apologies. Please know that we will continue working hard to make things right.

Sincerely, Remi, Johan, and the other team members.

PS: Keep in mind that we are still going to the following events, which will include live presentations of the game and the store:

Game development

This Month in Game Development

January 16th, 2017

Hi, Maxence here. This week, I’ve been fighting bugs (and winning, for the most part). I coded the Event card functionality in the game, and I am working now on the Event card selection menu from the game draft, shown here.

 

I also finished adding all the units and satellites from the Tier 1. In game development, Tier 1 refers to the units (e.g., motherships, fighters) and buildings (e.g., satellites) you can unlock at the beginning of the game without having to unlock previous buildings.

Rémi is working on the game design to adjust the balance of the units’ skills.

Backer ranks calculation and schedule

Hello everybody,

We hope you had a good ICO and everyone is happy with the project so far. We are preparing to distribute backer ranks and need some of you to perform an important task.

IMPORTANT: if you backed the project using BitCrystals during the ICO, exchange your PROTONEXIUM for Nexium by December 30th, 2016.

If you miss this deadline:

  • We cannot give you a backer rank and the benefits that go with it, such as the Nexium bonus and assets.
  • The only action you can take is to exchange your protonexiums for Nexiums.

Starting in January, our distribution of Backer Ranks will follow this sequence:

  1. We assign the Backer Ranks and Nexium bonuses to each and every backer.
  2. We burn the remaining unsold Nexiums.
  3. We distribute the game blockchain assets to every backer.

NOTE: The backer ranks calculations are based on the ICO transactions only. You can manage your Nexiums as you wish, send them elsewhere or trade them, and it won’t impact your backer rank. Backer ranks are a reward for those who supported the project by participating in our ICO. Purchasing Nexiums now from marketplaces won’t create or alter your backer rank.

About the Nexium total supply:

As you understand now, we can only approximate the Nexium total supply until the backer ranks are calculated.
The total supply should equal 61 378 600 + Nexium bonuses that are still to be calculated.

There is a calculation example for a backer rank on our backer rank page: https://beyond-the-void.net/index.php/backer-ranks/

We should burn around 35 million Nexiums in total, again this is only an approximate.

Crucial Info for BtV Backers

Dear backers,

Thank you all for choosing to back Beyond the Void.

Recently, we’ve noticed a significant number of failed transactions. In most cases, the incomplete transactions were caused by a small GAS amount. To ensure your transaction completes, we recommend setting the GAS to at least 400 000.

When you send your transaction, you should receive your Nexiums within two minutes. If you didn’t receive the Nexiums within a couple of hours, it’s because your transaction didn’t go through.

In that case, you lose the GAS amount, which is tiny. The Ethereum (ETH) or BitCrystal (BCY) remain in your wallet.

After the ICO ends, we won’t be able to generate transactions for new backers; we will only be able to distribute bonus Nexiums for existing backers. So, if your transaction didn’t go through during the ICO period, it will be too late.

If you want guidance on how to become a backer, you can always contact us at contact@beyond-the-void.net. There are also some helpful resources:

https://www.youtube.com/watch?v=XeEtsc2Plo0&feature=youtu.be

https://www.youtube.com/watch?v=ZqNYgHlxxIs&t=319s

https://beyond-the-void.net/index.php/tutorial/

https://beyond-the-void.net/index.php/frequently-asked-questions/